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Week 9 Devlog: Expanding the World & Mastering Unity Prefabs for My Stardew Valley-Inspired Game!
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Week 8 Devlog: Learning, Playtesting, and Pixel Art for My Stardew Valley-Inspired Game!
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Devlog #5: fix collisions and player animations
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Devlog #4: Tilemap finishing. The main map is ready
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Devlog #3: Prefab Power, Camera Clarity, and Island Progress (Plus a Well-Deserved Break!)
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My weeks 2 - 3 in Game Development: A Stardew Valley Inspired Game - Weekly Devlog #2
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My First Week in Game Development: A Stardew Valley Inspired Game - Weekly Devlog #1